Quite a few power builds involve dipping two levels warlock to grab it, and honestly both in paper and in practice, it is a little crazy. Thinking out loud.. Magic Initiate doesn't require someone to be a caster (like Spell Sniper does). Xanathar´s Guide to Everything: Improved Pact Weapon: Pact of the Blade feature: The weapon summoned by your Pact of the Blade is a spellcasting focus and a +1 weapon. I've been looking for this spell everywhere in wizards, then I finally see it's only for warlocks now ;-; Magic Initiate feat can give anyone eldritch blast. Hey! THIS mindset is the problem, NOT Eldritch Blast! Press J to jump to the feed. Sculptor of Flesh. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. What about the other pacts? I would say that nature Clerics choose a cantrip from the Druid spell list, but learn it as a Cleric spell. But the thing that makes it incredible is an Eldritch Invocation, Agonizing Blast. EB does 1d10, uses your main casting stat, and you get 4 attacks. The Fix: Eldritch Blast is now a level 1 class feature for Warlocks, detailed as follows: "You gain the ability to channel the power of your patron into destructive beams of energy. this spell isn't available in the basic rules, but rather in the player's handbook at page 237. On a hit, the target takes 1d10 force damage. Specialization is the spice of life, and sub-classes, the meal. I died later though. Bards can take it with Magical Secrets; anyone can take it with Magic Initiate. 237. You'd have to clean up a few loose ends though. Eldritch Blast - 1d10+4=5.5+4=9.5 damage on a hit. August 22, 2020 Dungeons & Dragons Homebrew Content. That's only true at very high levels. And Eben then it is still worse off than just using EB. The main thing I wanted to fix wasn't EB being too good, but rather that it is really the optimal choice for a warlock. I agree that EB itself is balanced against other classes, just not too balanced within warlock. Of course, by the time eldritch blast actually gets multiple attacks, most other casters have a large variety of area attack spells to choose from (whereas the warlock only has a few, depending on pact). You cant expect to choose a utility path, and do the same damage as someone who chose a combat path, that's silly. Also if you want to go bladelock, your patron should be the fiend. 5th - 10th level, you have two rays, which is roughly on par with martials like bladelock. ©2021 D&D Beyond | All Rights Reserved | Powered by Fandom Games. I -would- agree with you if I haven't seen evidence that EB is totally fine as is. And Eldritch Blast is a Warlock cantrip, running off Charisma; but there's nothing in the rules that says the user has to be a Warlock. I'm interested in hearing how this sub sees the balance of it. Also remember that the pactweapon is considered a magic weapon thereby ignoring normal resistances. Spells. TLDR: save vs damage cantrips are better then eldritch blast. Eldritch Blast 5e, which is a Warlock only Cantrip, also utilizes a d10 when administering damage. Warlock, Basic Rules These "homebrew" subclasses inspired by creations on the 5e Homebrew - D&D Wiki, lore from The Forgotten Realms Wiki and my own ideas. It doesn't need to be fixed, other than just making some stuff warlock level dependent to stop the dips. ENFJ. I have been running a ton of 5e games since the starter set came out and I -was- under the impression that EB was OP as well. Prerequisite: eldritch blast cantrip. Any way you can direct the beams either at the same target or else at the different ones. … Understand Warlock Builds Knocking enemies prone is tempting, but it also makes them hard for you to hit with ranged attacks, including Eldritch Blast. The damage at lower levels prior to scaling is quite a bit more than eldritch blast, and being quite a bit more than a normal sword and board type attack. Your best bet is to reserve this for when you score a critical hit, at which point you can choose to use Eldritch Smite and double the damage dice. Eldritch blast is basically an at will high damage, high range magic crossbow that give multiple attacks at higher level, to make the bow a valid complement to that, you can't be spending a pact choice and invocations just to make it compatible with what apparently is the main attracting feature of the pact. Each creature within must make a Dexterity saving throw against your warlock spell save DC. A slight differenc for STR, but this is with an extra invocation invested, and pumping up stats you don't need just to do less damage. Eldritch Cone. This also includes being Psionic for some feats that'll give you more damage to your Eldritch Blast. I don't think Bladelock is as bad in practice as it might appear in practice. Even with Agonizing Blast as written, a warlock is still worse than a Fighter focused on archery when it comes to ranged DPS. Making it worse to try and encourage people to play pact of the blade sucks. Yowza. Use magic weapons. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Flame boon plus Baator blast plus hellfire plus the 1d10 servo plus machine patron... 1d10+str+5d10+(cha×5)+(fire damage×5) since agonizing blast applies to each eldritch blast bol indevidually, amd by the wording so does the fire pact boon benefit. 1st - 4th level, you only get a single ray. It's better then firebolt because Force is less often resisted then fire. Because the shield you get can spiral put of control if your rolls are decent. If you've been incorporating the warlock's patron into the storyline, this is prime time for putting a shiny artifact into a sidequest. Xanathar´s Guide to Everything: Investment of the Chain Master: Pact of the Chain feature Eldritch blast was the most basic of all spells known to a warlock.314note 1 1 Effect 2 Components 3 Appendix 3.1 Note 3.2 References When a warlock cast eldritch blast he created and fired from his hands or implement a purple bolt1 or beam34 of crackling destructive energy. if its speed is reduced to 0, the target takes 2d8 cold damage and can't take reactions. Thoughts? However the best part of Eldritch Blast is the innovations that add extra damage and forced movement to the cantrip and those picking up via magic initiate miss out on that. On a hit, the target takes 1d10 force damage. EDIT: I'm leaving my shame below. It may be possible that your new master may ask you to do some things in which violates any divine grace you may have access to. Elritch blast gets a leg-up on other cantrips because it scales for multiple attacks later on. The problem still remains that as an EB warlock, you can just take 1 invocation and be amazing, 2 if you want to be dumb. First of all, you can use both your blade and your blast, switching it up based on the needs of your round. ©2021 Wizards. Eldritch Blast Edit Page Content. Cantrips scale with the total level to some keep viability at higher levels. Multi-classing is a variant rule. "featureType" — the type of optional feature. Always laugh with this spell. In the video they look across all of the 5E D&D books with warlock content. It is the general consensus of my group that Eldritch Blast is the root of a lot of imbalance in 5e. Additionally, you gain additional rays at 5th and 17th level, in addition to the increase at 11th.". "name" — the name of the feat. The warlock uses EB consistently to deal damage, the cleric uses sacred flame quite often. Because of the way cantrips work, a character can pick up eldritch blast by either dipping warlock, getting it with a feat, or through a feature like the bard's that gives extra spells known and still get all the extra attacks as they level up. Whenever you cast eldritch blast, you can choose one of the following shapes for it to take. The feats help sure, but now you have to pay a feat tax, some ability score increases, and extra invocations, to compete with a base ability of your class. 1 Introduction 2 References 2.1 Progression 3 Highlights 4 Items of Note 4.1 Limitations This character is for people who want to focus on ranged damage from the Warlock and who want to be a decent healer as well. "source" — make sure it is the same as the "json" key in the _meta. -edit- corrected charisma to charisma mod, thanks SirPeebles. And have you been fighting a ton of brutes? Make a ranged spell attack against the target. Inform the player that a "Pact" is not some fluff they can ignore. Also making separate attacks for each beam makes it more reliable damage. Haha. With agonizing blast, it deals 4 * (D10 + 4 * CHA MOD) and with CHA mod = 5, you can deal 20 + 22 = 44 damage. Polearm Master can be a great feat for a strength based bladelock due to the guaranteed bonus attack, which your DM will probably allow you to add your Lifedrinker bonus to since it's the same weapon. That's Exactly what I did. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Standard sword and board attack - 1d8+4 = 8.5 on a hit. Dungeons & Dragons Homebrew Content. Far Scribe TCoE: (Pact of the Tome) Very cool, but very situational. How would that work in combat. Hierarchies are everywhere, so might as well pick a good class. Twin/quicken for levels 1-4, then quicken only from 5+. When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line. This makes it no better than a Sorerer with Elemental affinity using fire bolt as a dip, fixing most of the dipping problems. I agree they should have more and cooler options, but they also need a strong base. No other classes, not even paladins, pay such a heavy RP price for their powers. At level 11 in this class, you gain an additional ray" Obviously would be edited for better wording, but the idea is it is no longer a cantrip but a class ability, does 1d8, and scales with warlock level, not class level. Ranged spell attack roll, does 1d8 damage on a hit. So with agonizing blast invocation at 17th level and 20 CHA (+5)... 4 different beams of force damage attack, with 6-15 damage? Archetypes. You can't twin spells that are capable of targeting more than 1 target. DnD Homebrew - Eldritch invocations to modify Eldritch Blast ... Warden/Eldritch Smite | Idle Champions of the Forgotten ... Jérémy Dulary - Fan art from SMITE - Ra Eldritch Skin animation. Ag Blast adds your Cha modifier to the damage of each bla… 1200ft if you use the sorcerer's meta magic, I don’t believe you are able to twin eldritch blast, (As I mentioned in the first comment, twinned only for levels 1-4!). Increasing the utility of the cantrip too much can increase a warlock’s damage per turn to the point of unbalancing the class. If you are starting out at 1st level, you will have a LOT of gameplay before that 4th ray kicks in. Prerequisite: Eldritch Blast cantrip When you cast Eldritch Blast, add your Charisma modifier to the damage it deals on a hit.. Arcane Gunslinger (UA:MM) Prerequisite: Pact of the Blade feature You can create a pact weapon that is a sidearm or long arm, and you can transform a magical sidearm or long arm into your pact weapon. The creature whom they made a pact with will indeed show up and act as a mentor from time to time. Houston, TX. Mostly. On a hit, the target takes 1d10 force damage. Repealilng blasts and other invocations also make EB amazing. See more ideas about dnd classes, dnd 5e homebrew, dungeons and dragons homebrew. This Eldritch Blast 5E Spell creates more than one beam whenever you reach higher levels with this spell; two beams at 5th level, 3 beams at 11th level and also 4 beams at 17th level. They maybe use slots, but they are balanced around that in effect and damage. Leave it alone! how about you just eliminate the whole "dip two levels [of] warlock" thing! Classes. Agonizing Blast. It is friggin easy to get sacred flame in while EB often has to contend with a more robust AC. It may be possible that your new master may ask you to do some things in which violates any divine grace you may have access to. As for "taking the damage" from the other pacts, they are utility choices. Also if a spell or ability would reduce the target speed below 0 after he is inflicted by your eldritch blast it takes an extra 1d8 cold damage for every 10ft reduced. Press question mark to learn the rest of the keyboard shortcuts. Love it. That was until I got to see cantrips like sacred flame that require a save for effect. The tldr of it from an optimization standpoint is that unless you want to be MAD or dip another class, you use DEX to hit, but Dex weapons don't go higher than 1d8, and you only get 2 attacks. Still, instead of having you roll to get a Ranged Spell Attack to determine if you successfully reach your target, Poison Spray gets your competitor roster a Saving Throw. Ectoplasmic Blast VAE - Suffer no miss chance against incorporeal creatures, and targets must save or have their speed reduced by half for 1 round. Blade requires 2 to not suck, and now you're suggesting add more, so they can comped? Let’s take this from the top. Boom. eldritch blast cantrip: Hit a creature with eldritch blast bring it 10 ft closer to you. Easy. Please enable JavaScript to get the best experience from this site. RSS Archive. 11-16th level, you have a third ray, which is similar to the fighter's style of 11th level damage buff. I have a party with a cleric and a warlock, they are the same level. Bladelocks are admittedly rather MAD, but I also don't feel like a +1 stat difference really matters in actual play as much as some let on. Make a ranged spell attack against the target. For eg, a lv 17 warlock casting pure EB deals just 22 damage on average(4 * D10). Make a separate attack roll for each beam. Ohh, padawan. The amount you've nerfed it is not needed. Meanwhile classes like Paladins and Bladelocks are remaining at two attacks but get an additional damage buff on each of them. True enough, but if you allow multiclassing, then you will usually run into this problem. The two main issues my homebrew aims to solve are: Fixing the whole "dip two levels warlock" habit. D&D (Dungeon Master), gaming, art, and everything in between. It also only gets 2 rays. If you want those, you'll probably lose out on taking the other invocations that buff Eldritch blast, thus balancing through player choice (always the best way). Inform the player that a "Pact" is not some fluff they can ignore. Quite a few power builds involve dipping two levels warlock to grab it, and honestly both in paper and in practice, it is a little crazy. I played a bladelock and rekked faces with it, provided i found some gauntlets of giant strength and yea got myself a glaive and poked the crap from a distance. And remember the shield holds for about 8 hours. It's not a default, so the Warlock isn't broken because some mix/maxer wants to "dip" into warlock. So spell points is a significant boost to long-rest casters. YMMV...EB does 1d10+CHA, while sacred flame only does 1d8...that's a huge damage gap. This site works best with JavaScript enabled. Also, you're totally ham-stringing "pure" (non-multi-classed) warlocks... Not really, they lose a pact feature they probably didn't care too much about. Suggestions? What makes eldritch blast great is the invocations which you can put to use with it. Let me explain. Whenever you use an action to cast Eldritch Blast, you may gain 3 additional actions that can only be used to cast Eldritch Blast. You can direct the beams at the same target or at different ones. Power males you a normal warlock, New comments cannot be posted and votes cannot be cast. With pact of power, you can choose to be as blaster focused as the current warlock, but you sacrifice the nifty other pacts, trading versatility for raw power. Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get back to basics and discuss the warlock class for fifth edition Dungeons & Dragons. Eldritch Baja Blast. Polearm master lifedrinker gets you close, but now you're hella mad unless you dip fighter. 48-120 (84) damage for the cost of two sorcery points. Poison Spray has the highest damage potential since it utilizes a d12 to deliver the damage. but that is a 1 per day thing. It does not however change the fact that bladelock is inferior to EB in nearly every way, which is something that needs to be fixed. Prerequisites: Eldritch Blast cantrip The power you hold inside is too intense for such a simple spell, allowing it to be released in a chaotic manner. Your blast is shaped into a 15-ft. cone. ELDRITCH BLESSSSTTTT! Fuck this. Rule that: if a class ability lists a level requirement, that is refering to class level. The fix is simply making Eldritch Blast warlock level dependent. I'd allow racial cantrips and feat cantrips to scale by character level. As the name suggests, the feat doubles the range of spells that require an attack roll, bringing your eldritch blast range up to an impressive 240 feet (or 600 feet with the right invocations).
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